
"What doesn't make sense is to say 'this is what we're going to do' before you find out if there's an audience for it. But what needs to come first, of course, is making sure people actually watch and enjoy Love, Death & Robots. Netflix as a platform offers the unique opportunity to try more non-traditional storytelling, like Black Mirror's choose-your-own-adventure episode Bandersnatch. They're leaving the door open to potentially spinning out some of the more popular stories in Season 1 into longer form content, or simply just doing another season of shorts. It's weird how the pendulum has swung the other way." Now that Love, Death & Robots is finally released, it remains to be seen what the future holds for Miller and Fincher's long-gestating project. "I honestly think that it's funny, because David and I back then would be having the argument of, 'Can people consume media this way?' And now it becomes the argument of, 'Can people consume media any other way?'. “"You could make a pretty strong argument that YouTube is really just like a never-ending anthology of short stories about cats or people having terrible skateboard accidents," said Miller. "I thought that any kind of structure to it would limit the type of stories that we could tell," said Miller. Similar to the "no criteria" ultimatum, there also isn't any thematic relevance to the stories being told. As Miller tells it, the criteria for the types of stories they would tell was "no criteria," which is why you have a werewolf story set in Afghanistan next to a tale about a sentient yogurt that takes over the world - and even one live-action short, just to keep viewers on their toes. Lansdale and Alastair Reynolds, and from there honed in on what they felt were a good mix. The creative team behind Love, Death & Robots read and selected a vast array of short stories they felt were true to the series' name, pulling in tales from established sci-fi writers including John Scalzi, Joe R. This created what is essentially a modern version of the Heavy Metal concept: taking a collection of compelling shorts connected only by the ideas of love, death and robots and putting them under one umbrella.

Of those 18 episodes, 16 are adaptations of existing short stories, and two are original works.

Was the numberlys an influence for the movie robots full#
He wanted to bring together a full line-up of those types of tales - in this case, the 18 shorts in Love, Death & Robots: Season 1 - for a new audience to enjoy. One thing he recalled about all of the anthologies was they tended to have at least one original story per issues that he really loved. Heavy Metal wasn't the only sci-fi/fantasy story magazine at the time - there were other similar anthology collections like Eclipse and Savage Sword of Conan - and Miller consumed all of them.

Still, one thing always stayed the same about Miller's vision for the anthology: he wanted every story they told to be "great." (It's likely Rodriguez still owns the rights, even though his project never came to fruition either.) It seems clear that, for Miller and Fincher, the original concept of adapting Heavy Metal evolved past the brand's name and turned into what eventually became Love, Death & Robots. Go forth and do something great.'" Over the years, Fincher and Miller's intended Heavy Metal movie adaptation fell away from them - though Paramount Pictures had originally signed on to make the movie, Fincher never could get the movie funded, and in 2011 director Robert Rodriguez revealed he had acquired the rights to Heavy Metal with the intent to develop an animated film at his Quick Draw Studios.

"Who would know that it terrifies movie-making executives - and people in general - because David and I tried for years, and it was only Netflix that finally said, 'Yeah, we think that sounds interesting. "Why I like Heavy Metal was because I like short stories, and so anthology just seemed like the great thing to do, to me," Miller told IGN during an interview at SXSW. Unfortunately, no major movie studios would make their project. “Fincher was game for the idea, and their partnership was born.
