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Select button 4x take 3/3 ARCADE TOKENS (S).Select plug, hand take 2/3 ARCADE TOKENS (P) use BOX CUTTER for DUCT TAPE (Q) use DUCT TAPE (R) select plug.Pull chain take 1/3 ARCADE TOKEN BOX CUTTER (O).Place 4/4 PHOTOS OF BOTTLES select 1-4.Use BOTTLE OPENER and net for 4/4 PHOTOS OF BOTTLES (N).Use Finger Print Kit (L) take FINGERPRINT SAMPLE 1, BULLET SHELL 1 use CAMERA take 3/4 PHOTOS OF BOTTLES (M).Uncover take BOTTLE OPENER, bullet shell (K).Use CAMERA take 2/4 PHOTOS OF BOTTLES (J). Place HAIR SAMPLE 1 and HAIR SAMPLE 2 (E) on Forensic Kit select 1-2.Use GILDED KEY (B) select door, select (C).Use GRABBER TOOL (A) receive GILDED KEY.Use CAR KEYS (Y) uncover play HOP (Z) receive GRABBER TOOL.THE EXECUTIONER FILE, uncover to take 3/3 DECIPHER CODES.Place SAFE COMBINATION align 1-4-0 take THE EXECUTIONER FILE (S).Take newspaper place SWORD OF JUSTICE, SCALES OF BALANCE use ALLEN KEY (Q) remove statue take 2/3 DECIPHER CODES (R).Place VHS TAPE (P) receive SAFE COMBINATION.OLD HAT for ALLEN KEY, 1/3 DECIPHER CODES.Take 10 OF SPADES, VHS TAPE (M) select 1-6 take SCALES OF BALANCE (N).Uncover hatrack place, select HATRACK HANDLE (J) for HOP (K) receive MY OLD BADGE.Take OLD HAT KING OF SPADES HATRACK HANDLE (I).Use UMBRELLA SCREWDRIVER (E) open (F) go forward.Remove cap place RAG take OILY RAG (C).
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Use WOODEN BOARD, WHEEL, SCREW and UMBRELLA SCREWDRIVER (A) select dumpster take RAG (B).PLANK WITH SCREW for SCREW, WOODEN BOARD.Use UMBRELLA SCREWDRIVER take WHEEL (Z).Select scene take UMBRELLA PLANK WITH SCREW (Y).Play HOP (V) go left play HOP (W) use FLASHLIGHT, go right play HOP (X) go right go forward.Place, select LOCK MECHANISM (T) use FLASHLIGHT, ESCAPE ROUTE select (U).Place 2/2 BOOKS, BOOK SHELF COMBINATION (Q) solution (R) take LOCK MECHANISM, ESCAPE ROUTE (S).2/2 PHOTO PARTS on PHOTO PART use MEDICAL TAPE take BOOK SHELF COMBINATION.Place HAND SWITCHER (O), ESCAPE BOARD INSTRUCTION for HOP (P) take 2/2 BOOKS, 2/2 PHOTO PARTS.Use PICKLOCK KIT (L) align (M) take HAND SWITCHER, ESCAPE BOARD INSTRUCTION, 1/2 BOOK (N).Take VICTIM'S WALLET (I) open select ID.MY WALLET on FORENSIC KIT enter 1944 open, take 1-3 for Fingerprints Kit (H), take MY DIARY, PICKLOCK KIT receive Forensic Kit.Take FORENSIC KIT uncover (F) take PHOTO ALBUM (G).Use RUBBING ALCOHOL, ADHESIVE BANDAGE (D).FIRST AID KIT for RUBBING ALCOHOL, 1/2 BATTERY, MEDICAL TAPE and ADHESIVE BANDAGE.Select mirror take MY BUSINESS CARD and MY WALLET (B).Use the Map to fast travel to a location.Only the locations of the HOPs will be shown. Hidden-object puzzles are referred to as HOPs.This guide won't tell you when to zoom into a location the screenshots show each zoom scene.This is the official guide for Ghost Files: Memory of a Crime.Any unauthorized use, including re-publication in whole or in part, without permission, is strictly prohibited. This walkthrough was created by Laurie Murphy, and is protected under US Copyright laws. Use the walkthrough menu below to quickly jump to whatever stage of the game you need help with. We hope you find this information useful as you play your way through the game. This document contains a complete Ghost Files: Memory of a Crime game walkthrough featuring annotated screenshots from actual gameplay! Whether you use this document as a reference when things get difficult or as a road map to get you from beginning to end, we're pretty sure you'll find what you're looking for here.
#A ghost of a tale walkthrough serial#
Step into the shoes of a Private investigator with short-term memory loss and uncover the shocking truth about his involvement with a serial killer called The Executioner. Welcome to the Ghost Files: Memory of a Crime Walkthrough
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